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Water

Witches of Water are powerful witches who can understand and influence the flow of all water volumes. They can draw on water from large bodies of oceans to the fragments in the air we breathe. Because of their influence with liquids, they have increased ability and talent in alchemy and potion brewing.

Career Prospects:

Alchemist, Healer, Potioneer, Professor, Navigator, Deep Sea Vessel Operator, Distiller, Demon Hunter.

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Fourth Year Internship Options:

Image by Daniel Sinoca

Accepted Transfer Schools

Lunar Tides Academy 

North America

Hydra Institute

Europe

Aquara Azure University

South America

Neptis, Academy of Hydrokinetics

Africa

Oceania Marine Academy

Asia

Amphitrite Academy

Australia

Classes - Talents Gained By Year

Year 2

Hydrokinesis for Beginners 

Advanced Potions

Intro to Weather Control

  • Manipulate Water

  • Generate Hurricanes & Storms

  • Change properties of water at whim (Solids, Liquid, Gas) 

  • Basic Healing

Year 3

Harnessing the Moon 200

Understanding ‘Natural’ Disasters 101

  • Water Generation via Atmosphere

  • Harnessing the moon to create tsunamis, waves, flash floods etc

  • Increased underwater breath control

  • Advanced weather control

Year 3 & 4 Specialization

  • Aquatic Physiology 100

    • Difficulty: Entry | Qualification: Masters in Atlantean Physiology | Dependencies​: N/A

      • Description: User is able to survive and adapt to underwater environments.

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  • Liquid Transfiguration 100

    • Difficulty: Entry | Qualification: Diploma in Advanced Water Manipulation | Dependencies​: N/A

      • Description: Change of form or properties of liquids.

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  • Bubble Defense 200

    • Difficulty: Average | Qualification: Certification in Aquatic Shielding | Dependencies​: N/A

      • Description: Perform a form of magic that allows them to utilize bubbles for the purposes of entrapment and force-field generation.

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  • Ice Manipulation 200

    • Difficulty: Average | Qualification: Diploma in Weather Control | Dependencies​: N/A

      • Description: Control ice, snow and other forms of frozen water.

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  •  Fog Generation 200

    • Difficulty: Average | Qualification: Diploma in Weather Control | Dependencies​: N/A

      • Description: The user can create fog, making it hard to see them or anything.

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  • Siren Calls 200

    • Difficulty: Average | Qualification:  Masters in Atlantean Physiology | Dependencies​: N/A I

      • Description: User can communicate with bodies of water either telepathically, by speaking verbally, or by touching it physically.

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  • Liquid Durability 300

    • Difficulty: Advanced | Qualification: Diploma in Advanced Water | Dependencies​: N/A

      • Description: Able to change your bodily state to a liquid, and withstand any amount of physical damage or pressure.

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  • Aquatic Telepathy 300

    • Difficulty: Advanced | Qualification: Masters in Atlantean Physiology | Dependencies​: N/A

      • Description: The power to control and communicate with marine animals.

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  • Selene's Theory 400

    • Difficulty: Complex  | Qualification: Special Diploma in Selene's Theory | Dependencies​: N/A

      • Description: User is able to adapt and tune into a superhuman sixth sense around water, which can be used for navigation, strength, and purification.

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  • Blood Magic I

    • Difficulty: Entry | Qualification: Advanced Certification in Blood Magic | Dependencies​: N/A

      • Description:  Ability to manipulate fluids in a organisms body.

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  • Blood Magic II

    • Difficulty: Advanced | Qualification: Advanced Certification in Blood Magic | Dependencies​: Blood Magic I

      • Description:  Ability to manipulate fluids in a organisms body.

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  • Introduction To Healing

    • Difficulty: Entry | Qualification: Advanced Healer Certification | Dependencies​: N/A

      • Description: Entry level course for those wanting to begin training in magical healing.

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  • Advanced Healing

    • Difficulty: Advanced | Qualification: Advanced Healer Certification | Dependencies​: N/A

      • Description: Advanced level course for those wanting to specialize in the physical aspects of magical healing.

Extracurriculars

Option A

Choose one

First Year
Evolution of Magic 

Demonology
Magic & Human Behaviors 

History of Familiars

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Second Year

Advanced Alchemy

Runes & Relics

Coven Law & Political Studies

Demonology II*

Mother Religion

Human Religions
Anthropology

Intro To Healing (Water, Spirit or Light)

Option B

Choose one

First Year
Botany and Geology

Charms and Amulets
Introduction to Potions

Astronomy

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Second Year

Advanced Alchemy

Runes & Relics

Coven Law & Political Studies

Demonology II*

Mother Religion

Human Religions
Anthropology

Intro To Healing (Water, Spirit or Light)

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